The Role of Vr in Journalistic Content Creation

Authors

  • Saidova Muhayyo Oktamovna Lecturer, Department of Information Services and Public Relations, Faculty of International Journalism, Uzbek State University of World Languages Author

DOI:

https://doi.org/10.5281/

Keywords:

journalistic VR material, VR technologies, world media space, immersive technologies, modern society, immersive information creation, innovative technologies

Abstract

The article analyzes the peculiarities of creating journalistic VR material, the reflection of VR technologies in journalistic genres, and the peculiarities of using immersive technologies in the world media space

References

Galimberti C., Belloni C., Cantamesse M. et al. The development of an integrated psychosocial approach to effective usability of 3D virtual environments for cybertherapy. PsychNology J., Vol. 14. N 2, 2006.

Heinderyckx F, Vos T.P. Reformed gatekeeping. CM: Commu Med 11 (36), 2016. – Р. 29-46.

Zamkov A.V., Krasheninnikova M.A., Lukina M.M., Synareva N.A. Immersivnaya jurnalistika: podxody k teorii i problemam obrazovaniya. //Sovremennye informatsionnye texnologii i IT-obrazovaniye №1, 2017. Tom-13. – P. 167. pdf.

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Published

2024-07-28

How to Cite

Saidova Muhayyo Oktamovna. (2024). The Role of Vr in Journalistic Content Creation. Excellencia: International Multi-Disciplinary Journal of Education (2994-9521), 2(7), 468-473. https://doi.org/10.5281/