Stages of Creating Digital Resources Based on AR Technologies for Future Primary School Teachers
DOI:
https://doi.org/10.5281/Keywords:
Augmented Reality, Digital Resources, Teacher TrainingAbstract
This study explores the integration of Augmented Reality (AR) technologies in the education of future primary school teachers, focusing on the stages of creating digital resources. The literature reveals that AR fosters an interactive, constructivist learning environment, improving engagement, understanding, and learning outcomes. Key studies, including the XR-Ed framework, highlight the importance of aligning AR technologies with educational goals to enhance inclusivity, interactivity, and motivation in the classroom. The research also emphasizes the significance of AR in gamification and language learning, addressing challenges such as declining student motivation and cognitive overload. AR's applications in inclusive education, particularly for students with disabilities, demonstrate its versatility and potential to meet diverse learning needs. Despite these advancements, gaps in the literature persist, particularly in evaluating AR’s role in promoting inclusivity and its practical implications for teacher training. This study underscores the necessity for further research and development to equip future educators with the skills to effectively integrate AR technologies into their teaching practices.
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